Giro3D Semantic Building Selection
One textured 3D Tiles layer provides both whole-building and CityGML boundary-surface selection.
Semantic 3D Tiles
Reload
Buildings
Surfaces
Zoom To Tiles
Clear Pick
Starting Giro3D...
Display Controls
Detail
?
Ultra
High
Balanced
Fast
Streaming
?
Conservative
Performance
Aggressive
Tile cache
?
1200
2400
4800
7200
Cache memory
?
1 GiB
2 GiB
4 GiB
6 GiB
Keep active tiles
?
Preload neighbors
?
Bounds
?
Pixel ratio
?
0.75
1.0
1.5
2.0
Texture filtering
?
1x
4x
8x
16x
Opacity
?
100%
85%
65%
45%
Selected surface
?
65%
80%
100%
Wireframe
?
No object culling
?
Back-face cull
?
Bright light
?
Reference map
?
Map detail
?
Fast
Street context
Detailed
Picked Object
Status
No pick yet.
Tileset Info
Status
Waiting for tileset.